Hey Dice Master Fans, this will be one of the 4 posts regarding the different team building strategy you can use in the game. If you wish to learn more about team building, check up my post on Team Building basics first before reading this post.
Introduction
Aggressive team are fast, in fact, they are so fast that they might catch your opponent off guard and win the game within minutes. I might sound exaggerating, but this is what an aggressive team is capable of.
Strategy
Attacking Abilities
Aggressive team has only 1 thing in mind, attack and keep on attacking. So your characters are best to have a great attacking ability. Any ability that can deal direct damage to your opponent is a great ability, all you need to do is just attack with that character and your opponent takes damage.
Cheetah is one character that is suitable for your aggressive team. If you have 4 attacking Cheetah, that's 4 damage to your opponent even before you resolve combat damage.
Removing Blockers
Aggressive team needs to rush, you want to finish your opponent as fast as possible, so it is best for your attacking character to deal combat damage to your opponent. However, your opponent always have the possibility of fielding a sidekick in the early game that will block your attacking character with a sidekick to avoid taking damage.
One way to avoid being blocked by a sidekick is simply use character that deals damage to sidekicks or make the sidekick unable to block, that way no one can be declared as a blocker in the early game.
Cost
One thing about an aggressive team is that you need to keep the game short, because the longer the game, the more characters your opponent has in the field and hence, it increases the chance of your characters getting blocked. So it is best for you to have plenty of low cost character in your team, as you can purchase and field them in a shorter period of time,
Guy Gardner is one of the best aggressive character in the team. He is only a 2 cost and he gets stronger for every attacking character die, so 4 attacking Gardner and 4 attacking sidekick will give +7A to each of your Gardner dice! That could be disaster for your opponent's team.
Support
Even though your team is focused on attacking, you should have some supporters in your team to increase the speed of your aggression team.
Cost Reducer Effect
If your characters are low cost, it would be great if you have a cost reducer effect that can further reduce your character's cost. Having your character at a even lower cost would be great since you can buy more of them in a turn.
Big Entrance BAC is one of the most power cost reducer card in the game. Not only does your character's cost reduced by 1, but every time they are purchased, you can put them directly into your bag, so you have a chance to roll them next turn! So you can buy 4 Guy Gardner dice in a single turn and put all 4 of them directly into your bag.
Weakness
Distraction
An aggressive team is weak when every time you tried to attack, your opponent just remove your attacker from the attack zone. It can get very frustrating when your attackers can't even resolve combat damage.
As much as this global ability must be a nuisance, you can make good used of it. Characters with attacking ability that can deal damage to your opponent would make good used of it.
Take Black Widow for example, she can deal damage or weaken your opponent's character each time she attacks, so if she is distracted, it won't be an issue as you can attack with her again on your next turn since she is still in the field, so every turn she will just weakened your opponent.
Also, your opponent would need to keep a mask energy to distract your characters every turn, and keeping that energy to use that global will make your opponent lose the opportunity to ramp more dice or buy more dice with that energy.
Some player might be afraid of the Distraction global and will buy and field a Human Paladin to avoid getting their characters distracted. This is not a bad move but if you purchase Human Paladin, your opponent would not bother saving mask energy to distract you, and you won't be able to waste their energy every turn. Also, using 4 cost to purchase a Human Paladin would slow your team down.
So as far as distraction global is concerned, don't worry about your characters getting distracted every single turn. Your opponent can't possibly keep a lot of mask energy every turn just to distract your characters.
Constantine
This card is very annoying for your aggressive team. Because if your opponent have an active Constantine, he/she just need to name a character and when you field that character, that character cannot attack, it will definitely slow your aggression down and for your opponent to buy some time to build his/her team.
One mistake players often make when your opponent has a Constantine is they will buy 4 of a character dice and makes it very easy for your opponent to name a character for Constantine's effect. Since you are playing an aggression team, you should have a handful of characters that can do the job well for you, so purchase different characters to avoid getting them blanked by Constantine. If you purchased 4 different character dice, your opponent is going to have a hard time naming them, and even if your opponent manage to blank 1 of them, you still have at least 1 other character to attack for you.
If you are really scared of Constantine's effect, you can use the Kryptonite action to blank his text, since this action is low cost, you can fit it well into your aggression team.
Conclusion
All the cards above are just the very few cards that you can use in your aggressive team, there are definitely more, you can check them out in my reviews on each set that Dice Masters has.
Aggressive team can be deadly, but still, you need the right set of skills and some luck involve to make them work. If you aren't able to rush attack your opponent in time, don't feel bad about it, you might want to modify your team to make it better next time.
An aggressive team is fast, so you need to think and react as fast in the game to do well with them, it does takes some practice, team building is all about the experience and also have fun in the process. If you do need some more advice or help to build an aggressive team, feel free to ask me, I will be glad to help. I hope my post helps you understand better in building an aggressive team and thanks for reading.
No comments:
Post a Comment